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Wii play tanks level 5 hide
Wii play tanks level 5 hide









  • The music is slightly different when Green/Purple/White/Black tanks are present.
  • Hold the Wii Remote vertically, and aim it at the sensor bar to move the cursor on the tank. Toy Tanks (v1.2.0) - Linux Port Toy Tanks - 20 New Levels - Adventure mode Toy Tanks v1.
  • wii play tanks level 5 hide

    Platinum - Destroy 120 tanks, or beat Mission 30.Gold - Destroy 84 tanks, or beat Mission 20.Funny Moments: The Miis at the end of 'Shooting Range'. If you haven't gotten the hang of dodging or countering their shots, expect to lose a few lives as you learn. Contents 1 Gameplay 1.1 Single player 1.2 Multiplayer 2 Controls 3 Tank attributes 4 Tips 5 Audio 5. Difficulty Spike: Mission 5 of Tanks isn't that hard if you know what you're doing, but it's the first level where the teal tanks and their high-velocity rockets appear. The objective of the game is to defeat all enemy tanks without taking damage to progress through missions. They cannot ricochet, and can have two bullets on screen and can deploy two mines. The player takes control of a tank within a rectangular arena inhabited by enemy tanks. These ones are very aggressive, rush to the player, shoot fast bullets, have a fast fire rate, and lay a lot of mines. They are first seen on Mission 20.īlack: They are the fastest moving tanks. They have a fast fire rate, can fire up to five bullets at a time, and lay mines. But once it starts, they turn invisible, but will leave tracks. White: They can be seen in the opening scene of the mission. Purple: They move quickly and offensively. However, very accurately they shoot two fast bullets, and will often shoot at walls or the player directly.

    wii play tanks level 5 hide

    They can only ricochet once, though they can have 3 bullets on screen. Red: They move quickly and tend to be more offensive. Yellow: They move quicker and have the specificity to deploy double the average amount of mines (4). After that there are a total of 100 levels. From then on the game will continue after level 20. In order to see all 100 levels you have to complete the first 20 levels once. They're slow and act defensively, and can only fire one bullet at a time on screen. 1 Answer Sorted by: 3 If you play the game the first time, there are only 20 Levels. Teal: These tanks shoot faster bullets that do not bounce back. if the dialogue is stored in the game's memory, much like the tanks mission titles are, then it's a lot harder and may require custom assembly code, but if that data is actually within the game's filesystem, it'd theoretically be very easy to replace. The first few levels are heavily inspired by the Wii Play version, but I then branched into my own custom levels, up to level 20. This version is both single player and multiplayer (a little unreliable). Completing a mission requires the player to destroy all enemy tanks in the area without themselves being damaged, advancing to the next mission. Since I no longer have access to a Wii, I decided to build my own version. In this game, the player controls a blue tank within a rectangular wooden area inhabited by enemy tanks.

    wii play tanks level 5 hide

    They will also ricochet off walls once, and can only fire one bullet on screen at a time. Tanks As a kid, I loved the Tanks minigame in Wii Play. They also tend to act defensively, staying back.

    wii play tanks level 5 hide

    They are first seen on Mission 1.ĭark Grey: These tanks move slowly and have a slow fire rate. They will ricochet off walls once, and can only fire one bullet on screen at a time. Improve your aim and maneuver skill while war itself is trying to end your adventure. There are a total of 20 Missions in multiplayer, and 100 Missions in singleplayer, with maps being procedurally generated after 50 Missions.īrown: These tanks stay in their spot and don't move. Deafest the enemy tanks while dodging their deadly bullets. They have three lives, and will regenerate lives after every five rounds. Bullets can be used three times on screen, and mines can only have two on screen at a time. These weapons have ulterior uses, such as blowing up mines from afar and shooting other bullets to get rid of them (bullets), and blowing up pink walls (mines). They must destroy all tanks present, and use cover to avoid enemy fire. In this game, the player(s) control(s) a blue toy tank (red for the second player).











    Wii play tanks level 5 hide